Die Suche ergab 4 Treffer
- Di 26. Apr 2016, 20:17
- Forum: International visitors
- Thema: Change сondition сommand drop all items. (key F9)
- Antworten: 7
- Zugriffe: 14713
Re: Change сondition сommand drop all items. (key F9)
Hey Abys! But this method is called for only one wiggle when you push F9. Why should more elseif slow down the performance when there are more wiggles? Chris Hi. Yes, think push f9 one times, it's ok. Offtop: You have other idea this game? And u have account on github, nice, my name user on github:...
- Sa 16. Apr 2016, 14:14
- Forum: International visitors
- Thema: Change сondition сommand drop all items. (key F9)
- Antworten: 7
- Zugriffe: 14713
Re: Change сondition сommand drop all items. (key F9)
Hi, nice. But more elseif can slowe perfomance. When have more wiggles.
- Fr 25. Sep 2015, 11:41
- Forum: International visitors
- Thema: Change сondition сommand drop all items. (key F9)
- Antworten: 7
- Zugriffe: 14713
Re: Change сondition сommand drop all items. (key F9)
Update 2. If have 5 Reithamster, will droped only 4 reithamster. proc beamto_world_all {} { set lockclasses [list] foreach item [inv_list this] { // zusдtzliches inv_find_obj, weil beamto_world u.U. mehrere Items ablegt (bei Kiepen mit Inhalt z.B.) if {[inv_find_obj this $item] >= 0} { set objclass...
- Fr 18. Sep 2015, 00:38
- Forum: International visitors
- Thema: Change сondition сommand drop all items. (key F9)
- Antworten: 7
- Zugriffe: 14713
Change сondition сommand drop all items. (key F9)
Hello, I love this game The wiggles. Something changed in the procedure beamto_world_all . proc beamto_world_all {} { foreach item [inv_list this] { // zusдtzliches inv_find_obj, weil beamto_world u.U. mehrere Items ablegt (bei Kiepen mit Inhalt z.B.) if {[inv_find_obj this $item] >= 0} { beamto_wor...